Graphically stunning with fabulous music and sound effects, this game smacked
me in the face and made me love it! Non-linear storyline and freedom to explore
at your leisure give this game an edge like no other I have played.
INSTALL/SETUP: The installation
of
Morrowind is a no-brainer, insert the disk and let it go. It doesn’t take
too long so you can be up and running before you’ve bitten off all your nails.
I suggest keeping the manual handy for this one until you are very familiar
with it. System Specs Minimum:
* Windows ME/98 128 MB RAM
* Windows XP/2000 256 MB RAM
* 500 MHz Intel Pentium III, Celeron, or AMD Athlon processor
* 8x CD/DVD-ROM Drive
* 1 GB free hard disk space
* Windows swapfile
* DirectX 8.1 (included)
* 32MB Direct3D compatible video card with 32-bit color support and
DirectX 8.1 compatible driver
* DirectX 8.1 compatible sound card
* Keyboard, Mouse
GETTING STARTED: You will begin in the bowels
of a ship standing in front of a green-skinned passenger. An interesting
way to start the game, he asks who you are and your answer ends up being
your name. Instead of the usual way of setting up your profile by creating
your character before you enter the game, you are playing and answering questions
to decide your details watching your character unfold before your eyes. Soon
someone comes down to take you out of the boat. You will have to stop and
talk to several people while they sign you into the city. By this point you
realize you are a prisoner about to be released, although you don’t know
why yet. Most of your actions are not available so far; this is the prelude
to the actual game. Take your time and browse the book before you decide
anything.
You are simply a name at this point. A guard will ask you where you’re from
and you must choose your race from Argonian, Breton, Dark Elf, High Elf,
Imperial, Khajiit (My personal favorite), Nord, Orc, Redguard and Wood Elf.
You can change a few physical features but the choices are very limited.
You will then be led to a room where another man is waiting for you. You
can finish up your character creation here by choosing a class and attributes.
I like the way Morrowind gives the player control over every aspect of character
creation. You can choose from preset classes or create your own “Super-Class”.
When a game gives you the freedom to explore and create at your own pace
and in your own way, it earns MAJOR points from me. A plus side is that no
one class is more powerful than the next. They will all face certain obstacles
and difficulties, but the balance in this game is shocking, all games should
strive for this kind of balance.
LEARNING CURVE and GAME PLAY: Each individual
player sets the pace of Morrowind. If you are anything like me you will run
right in and start hacking and slashing at unsuspecting villagers. If you
prefer to take your time and explore before you do any damage, you can do
that too. It’s nice to play a game where you aren’t being pushed along and
rushed into things before you’re ready. You decide when it’s time to leave
the town and you decide how you’ll handle many situations. You must discover
your destiny on your own, some players will love this others will hate it.
The NPCs will react to you based on your race and class and will even react
if you’re NAKED! I discovered this quite on accident, I was taking off and
putting on my clothing, learning the actions when a villager came up and
commented on my lack of morals and that I should go buy some clothes! If
you jump up and down while talking to them, their heads will bob up and down
trying to track you, nice realistic touch.
The game changes and evolves with you. No two games will be the same unless
you play your characters exactly the same. The game will react to each of
your choices and each of your moves, the story changes with you as you grown
and become the fantasy character you have dreamed of becoming. The denizens
of the towns and cities will change and react as you develop as well, so
choose your path wisely, if you are a very naughty person you can be thrown
in jail!
Movement in Morrowind is fairly simple to learn but you can remap the keys.
The back cover of the manual has an illustrated quick guide you can refer
to as needed. The first city is your newbie safety net, so walk around and
get used to things before you get too brave (or stupid) and venture off.
Travel would be tedious if it weren’t for all the cool scenery to look at
and the side quests you can find along the way. There is also a great travel
system including Silt Striders (Giant Bugs), teleportation and boats that
will drastically cut your travel time. Sometimes you’ll be required to wait
for one reason or another, thankfully you don’t have to just sit still forever
there is a rest command. Use the rest command after you train so you can
level up and earn points to spend on your attributes.
You are allowed two views for play, first and third person. I play in first
person for one very good reason: the game lags something fierce in third
person The added bonus I’d get from the third person view is thrown down
the toilet because of the lag interruption.
With all this freedom also comes responsibility. You’ll be responsible for
your level of fun, if you don’t get moving and keep yourself motivated, Morrowind
can fast become a bore. If you’re used to your game pushing you along in
the right direction and prefer to be led around by the hand this is NOT the
game for you. You must take the initiative and control your own destiny.
The game will provide hints and clues, but thats as far as it go.
GRAPHICS: It’s amazing to see all the works
done in this game. 3D technology creates realistic textures, real-time shadows,
immense landscapes and incredible animations. There is a complete weather
system that effects your game play, if it’s pouring rain you won’t be able
to see far ahead of you and could run into some big nasties.
Along with all the nice looking creatures and scenery, the game allows you
to move and change the interface. I find this little touch very valuable.
You are able to open and close windows individually, resize them, keep them
open while you play or hide them all. The choices are limitless, and we all
know Optycal LOVES choices!
SOUND and MUSIC: I was pretty impressed with
the sound effects and music. It is non-invasive which is important to me,
but is still enough of a presence that you don’t forget it’s there. Well
composed and set in just the right places, it will help to pull the player
even deeper into the game-world. Things like footfalls on different kinds
of ground (gravel, grass, wood) and stepping into the water keep you constantly
looking around for the guy sneaking up on you.
Some of the voices seem a little tired and uninterested, but for the most
part they sound good.
FINAL THOUGHTS: The developers thought
ahead and included an extension to the game called “The Elder Scrolls Construction
Set”. It enables you to build onto the world in any way you see fit. Create
your own items and dungeons and have a blast using your imagination. I haven’t
played with that part of the game yet, but it really looks cool!
Another neat point is the spell system. You can combine and create all kinds
of spells to fit your needs and desires. Just play with them and discover
for yourself the benefits of combining certain spells.
The game is in-depth with plenty of things to learn and discover about the
local religions, politics, different cultures and stories or quests. A lot
of time and effort went into making this world fully alive and engaging to
the players.
RECOMMENDED: I recommend this game to brave
adventurers who like to have freedom to control their own gaming experience.
Anyone who needs to feel in complete control of the game world will likely
enjoy this game as much as I do. If you want a game to hold your hand and
wipe your butt for you, move on, Morrowind will only make you cry. A definite
must have for hard-core gamers and fans of freedom in a game.