I'm
starting with this particular entry in the series because it's the
freshest in my mind. Keep in mind this is not an original game, but a
remake of Metal Gear Solid for the Playstation, which has been ported
to the Gamecube.
First,
a bit of History:
The Metal Gear series debuted in the late eighties on the
NES, or, as
it's known in Japan, the Famicom. Published by Konami, the game stared
Snake, a lone government operative sent to investigate a terrorist
faction. This is a key theme in the series, as are:
Giant Robots.
Over the top boss battles.
LOTS of firepower.
Some sort of inter-government conspiracy.
Being sneaky, rather than gunning the opposition down.
Hide
and go seek is Snake's favorite game!
Getting
Started
The game doesn't really do the greatest job of
teaching you the
controls; so before you begin serious play, I recommend you both read
the booklet and run around the initial area there. There are a couple
of guards, so you can practice both your sneaking and shooting. And
running.
Learning
Curve and Game Play
Pretty easy to pick up, actually. For the most
part, the control
scheme, while complex, is very intuitive. Although, there's a bit of a
snag in moving with your gun aimed when holding up enemies. You'll
understand what I mean when you play. In addition, there are different
difficulty modes, depending on your familiarity with the game.
The game itself is played from a third-person perspective
most of the
time, either top-down, or from the side. The camera is fixed for each
room, though it will change to accomodate you if you are peeking around
walls, hanging from railings, etc. Additionally, you have the option of
going into a first person view for the sake of such things as spotting
enemies and precision firing. The camera is easily one of the best
features of the game. A game with no camera issues is rare.
The plot has you infiltrating a nuclear warhead storage
facility off
the coast of Alaska. You are inserted through a loading dock, and, as
far as gameplay goes, you have a bevy of options to choose from.
Instructions and objectives are offered to you through an interface
known as your Codec, which is a sort of communication system between
you and your superiors. This can be accessed by pressing Start and A
together. I recommend pressing Start first, as A will cause you to fire
your currently equipped weapon. This can lead to some sticky situations!
The controls are very precise, and as I've
stated, intuitive. If you
push a direction on the stick, Snake will move that direction. Weapon
selection is quick and easy to perform, and there are a load of support
items you can use, from Rations to heal with to Thermal Goggles to pick
out landmines and infrared beams.
The layout of the game is fairly straight-forward; you move
through an
area, attempting to avoid all guards an cameras that you see. Both can
be disabled, but remember that if you kill a guard, more personnel will
be dispatched to look for him. Hide the body well.
This was one of the first successful stealth action games on
the
market, and part of the reason was simple fun. Sneaking through a
heavily patrolled room is very tense, and for the most part, there is
no music playing, so that you can hear guards' movements. The Gamecube
version was a feeling of nostalgia for me, but in the original, I
remember being caught by a guard for the first time and hearing that
burst of music that just popped me out of my seat. That tension was
prevalent everywhere, from crawling through air ducts to fighting a
sniper duel in a blizzard.
Graphics
Hands down, this game is beautiful. The
Playstation version was
wonderful for it's time, but looks a bit dated compared to its sequel
on the PS2, as well as pretty much every other game of modern times.
The graphical upgrade the game received in its port to the 'Cube was
greatly needed. Facial expressions are crystal clear, individual
fingers move...these are things taken for granted in a lot of games
these days, but which are obvious improvements in this one.
Additionally, the extra processing power provided by the 'Cube allowed
Hideo Kojima, the series' mastermind, to completely remake all of the
game's cutscenes. This means that the scenes are fuller, more detailed,
and more over the top than they ever were.
This is not a nice man. But
neither is the man that he's killing.
That's justifiable, right?
Sounds
and Music
One of the most impressive things about the game
was that when Kojima
remade it, he didn't just upgrade the graphics. He redid everything,
including the sound. All the original voice actors were called back to
reread their lines, which makes for an interesting experience if you
played the original. All of the lines you remember are there, they
just...sound different. This is both a good and bad thing in itself;
while some rather glaring errors were fixed, the decision was made
somewhere to drop the accents from several foreign supporting
characters--a jarring thing to hear for a veteran of the series, though
it won't be noticed by a newcomer.
Sound effects themselves are wonderful. Each gun has a
distinct sound,
and you're not the only one who can hear them--guards will come running
to the sound of gunfire. Additionally, every thing is crystal clear,
from knocking on walls, to bodies falling to the ground, to the sound
of Snake running in the snow.
Music is sparse in the game; most times all
you'll hear are variations
on the main theme. This serves a purpose, however, as I've mentioned
earlier. Music will only key in when you are spotted by guards, and
then it is loud and tense, to really get your blood pumping. The music
did an absolutely wonderful job of setting the atmosphere.
Um, I wouldn't move if I
were you.
Final
Thoughts
All in all, this is a wonderful game with only a
few minor drawbacks;
if you've played the Metal Gear games before, this is nothing new. It's
a retread of the first with the gameplay engine of the second. On the
other hand, a lot of features introduced in the second game, such as
nonleathal weapons and dog tags, are now available in this redux.
Recommended
For
The game's labeled mature, but it's really not
that bad. I'd say no to
kids and anyone who's kinda squeamish. It's violent and bloody, but not
more than any decent action movie out there, which is exactly what it
feels like--a playable action movie.